Gravity Simulator
5 Nov 2016
This program is designed to simulate planets/particles in two dimensional space. It's written in C using OpenGL and SDL.
The goal of this project was to recreate my original in C. With C being much closer to the hardware, better performance will be achieved.
Requirements
Make sure you have sdl2
, make
, and gcc
installed on your computer.
Installation
git clone https://github.com/logiclogue/gravity-simulator
cd gravity-simulator
make
The program will begin compiling. Once compilation has finished, the binary will
be in the build/
folder. In order to run the program, type ./build/main
.
Assuming you're on a Unix machine. It's only been tested on Arch Linux.
Modification of the SDL and OpenGL header paths may be required to execute on
other systems.
The program currently doesn't have much functionality. To change the initial
locations of the planets, you'll have to edit src/main.c
and recompile.
License
MIT License
Copyright (c) 2016 Jordan Lord