Connect Four
20 Mar 2017
A command line Connect Four engine.
0123456
.......
.......
.......
...O...
...X...
...XO..
Goals
- To create a polymorphic C program.
- To provide a low level Connect Four engine.
- To create a command line Connect Four game.
To do
- Create a naughts-and-crosses game
- Create a separate program which just validates whether there is a connect four
- Create an AI bot
Arguments
--columns <number> Columns on the board (default 7)
--rows <number> Rows on the board (default 6)
--length <number> Length of line required to win (default 4)
--moves <numbers> Starting position of the board (e.g. 334)
Example
Play a standard game
Command:
./build/main
Output:
7, 6
0123456
.......
.......
.......
.......
.......
.......
Column to move:
Create a bigger board
Command:
./build/main --columns 10 --rows 10
Output:
10, 10
0123456789
..........
..........
..........
..........
..........
..........
..........
..........
..........
..........
Column to move:
Connect Five!
Command:
./build/main --columns 10 --rows 10 --length 5
Output:
10, 10
0123456789
..........
..........
..........
..........
..........
..........
..........
..........
..........
..........
Column to move:
Starting Board Position
Command:
./build/main --moves 3344251
Output:
7, 6
0123456
.......
.......
.......
.......
...OO..
.XXXXO.
Game over
License
Licensed user the GNU GPLv3